LE |
Blackguard on Nightmare |
68 Points |
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25/60 ° Dungeons & Dragons ° © Wizards
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| Aura of Fear 2 Enemies in squares threatened by this creature gain morale save -2
Blink Out
On its turn, this creature gains Incorporeal.
Breath Weapon
Replaces attacks: Cone; Weaken ( Attack -5, Melee Damage -10 (minimum 5), DC 20
Flight This creature can fly over the battle grid instead of moving on the surface, landing at the end of its move. It isnt slowed by terrain features that normally slow movement, such as difficult terrain or statues. It must still fly around walls (which extend to the ceiling of the dungeon). It can move over pits but cannot end its movement on them. A flying creature is immune to Entangle effects. This creature can move and even charge through squares that other creatures occupy (though it cannot end its movement in a space occupied by another creature or in an illegal position). It ignores attacks of opportunity from enemies after the first square of movement during its turn. (It spends that first square taking off.)
Melee Sneak Attack 10 This creature gains 10 bonus on melee damage if it is flanking the defender, or if the defender is stunned, helpless, or unable to see the attacking creature.
Smite Good 15
Melee damage +15 against Good enemies
LE |
Blackguard on Nightmare |
EPIC 195 Points |
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25/60 ° Dungeons & Dragons ° © Wizards
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