Conceal 6 When another creature gets an attack result against this creature that would be a hit, the attacker must roll 1d20. If the result of the second roll equals or exceeds 6, the attack hits; otherwise, it automatically misses. Even a natural 20 on the attack roll misses if the attackers roll against Conceal fails. If several effects grant Conceal to a creature, only the highest rating applies.
Dark Suggestion (Unlimited) Replaces attacks: any living enemy within 6 squares; Dominate [Target living enemy makes a single immediate attack as if it were a member of your warband]; DC 25
DR 5 Takes 5 less damage from nonmagical melee and ranged attacks.
Immune Acid The creature is not affected by Acid.
Immune Poison This creature is immune to Poison effects
Quick Cast
Cast 1 spell as a swift action
Spell Resistance May ignore spells unless the caster rolls 11+
Telepathy Treat followers as always being within 6 squares of this commander
Ray of Enfeeblement (Unlimited) range 6; attack -2, damage -5 [minimum 5]
Scorching Ray (Unlimited) range 6; 15 fire damage
Power Word Kill
range 6; destroy living creature with 60 or fewer hp
LE |
Ultroloth |
EPIC 260 Points |
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47/60 ° Dungeons & Dragons ° © Wizards
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