LE |
Shuluth, Archvillain |
59 Points |
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MELEE ATTACK
+11/+11 (10 Magic/10)
TYPE
Aberration (Mind-Flayer)
COMMANDER 5
Disorienting Presence (Each active enemy that activates within 6 squares must move at least 1 square at the start of its turn; DC 16)
SPECIAL ABILITIES
Brain Sucker
Mind Blast
Rend +15
Resounding Blow
SPELLS
5th
- Halt Mind
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38/60 ° Dungeons & Dragons ° © Wizards
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| Brain Sucker If this creatures melee attack destroys an enemy, the DCs of this creatures spells, special abilities, and Commander Effect increase by 4 for the rest of the Skirmish.
Mind Blast Replaces attacks; cone; Stun; DC 20
Rend +15 If this creature hits 1 enemy with both melee attacks on the same turn, damage +15 to second attack.
Resounding Blow If this creature scores a critical hit, Stun that enemy.
Spell Resistance May ignore spells unless the caster rolls 11+
Unique This creature is one of a kind. You cannot have more than one Unique creature with the same given name in your warband.
Halt Mind
sight;Stun; DC 20
LE |
Shuluth, Archvillain |
EPIC 208 Points |
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38/60 ° Dungeons & Dragons ° © Wizards
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