Melee Reach 2 This creature can make melee attacks against enemies that are up 2 squares away. Use the ranged attack rules (see page 15) to determine whether the attacker has line of sight to the target and whether the target has cover. This ability does not allow a creature to threaten squares that are not adjacent or make attacks of opportunity against enemies that are not adjacent. Nor does it allow a charging or rushing creature to stop before it is adjacent to the enemy it is rushing or charging. A creature using Melee Reach to attack at a distance does not create a flanking situation.
Precise Shot Whenever this creature shoots into melee, the defender does not get the AC bonus
Stone Shards All creatures adjacent to an enemy hit by this attack take 10 Magic damage.
Symbol of Learning
Place a counter in an adjacent square; on its turn, an enemy with 65 or fewer hp that moves into the counters square or any square adjacent to the counter, or that activates within these squares, is stunned; DC 19, only one save is needed each turn.
LG |
Stone Giant Runecarver |
91 Points |
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9/60 ° Dungeons & Dragons ° © Wizards
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