Construct Constructs are not living creatures. All Constructs have Fearless and also have the following special abilities: Immune Confusion, Critical Hits, Dominate, Incite, Paralysis, Poison, Sleep, Sneak Attacks, Stun. Heal effects and negative damage do not affect Construct creatures.
Fearless This creature automatically succeeds on morale saves. It cannot be frightened.
Guard Adjacent Allied commanders get +2 AC.
Requires Commander This creature requires a commander. When you set up your warband, choose which commander is the required one. If the required commander is eliminated, this creature is also eliminated, and both score points for your opponent.
Shield Controller If this creatures required commander takes damage, this creature can take half that damage.
Stored Spell Can cast 1 spell of up to 4th level from any spellcaster in your starting warband. Spell must be chosen during setup. Does not apply to Psionics.
LG |
Shield Guardian |
41 Points |
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8/60 ° Dungeons & Dragons ° © Wizards
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