Conceal 6 When another creature gets an attack result against this creature that would be a hit, the attacker must roll 1d20. If the result of the second roll equals or exceeds the listed number, the attack hits; otherwise, it automatically misses. Even a natural 20 on the attack roll misses if the attackers roll against Conceal fails. If several effects grant Conceal to a creature, only the highest rating applies.
Fearless This creature automatically succeeds on morale saves. It cannot be frightened.
Murderous On its turn, this creature cannot move or attack a nonwounded enemy if a wounded enemy is adjacent
Poison 5 damage whenever poisoned creature activates; DC 15
Wandering Monster Sets up on a random feature tile instead of your assembly tile.
CE |
Spider of Lolth |
9 Points |
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57/60 ° Dungeons & Dragons ° © Wizards
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