Backstab +20
Damage +20 when using any Sneak Attack
Dual Activation This creature can take two turns in each round; each turn counts as one of your activations in that phase.
Hide If this creature has cover against a nonadjacent enemy from something other than intervening creatures (such as a wall or statue), it is considered to have the Invisible special ability (see that entry, below) against that creature. A creature without Blindsight making a ranged attack cannot see or target an enemy with Hide that has such cover. (If the creature with Hide can make a ranged attack, it usually gets a +2 bonus for attacking enemies that cannot see it.) If a creature can trace line of sight to all points of an enemys square from any single point of its square, then the enemy cannot benefit from Hide against that creature.
Legendary Assassin 10 Whenever this creature destroys a Unique enemy, you score 10 extra victory points
Melee Sneak Attack 5 This creature gains 5 bonus on melee damage if it is flanking the defender, or if the defender is stunned, helpless, or unable to see the attacking creature.
Ranged Sneak Attack 5 This creature deals 5 damage on a ranged sneak attack. This works just like Melee Sneak Attack, but the creature must be making a ranged attack within 6 squares of the target, and the defender must be either stunned, helpless, or unable to see the acting creature.
Sidestep On its turn, if it moves only one square, this creature can make all its attacks and does not draw attacks of opportunity
Unique This creature is one of a kind. You cannot have more than one Unique creature with the same given name in your warband.
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Artemis Entreri |
89 Points |
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32/60 ° Dungeons & Dragons ° © Wizards
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| Backstab +40
Damage +40 when using any Sneak Attack
Blind-Fight This creature can roll twice against an enemy creatures Conceal ability when making a melee attack. If either result is a success, the attack hits. This creature can also move at normal speed even if it cannot see. Attackers that this creature cannot see do not gain an attack bonus against it. Creatures with Blind-Fight are immune to Gaze Attacks. A creature with Blind-Fight still cannot see invisible enemies, so it cannot make attacks of opportunity against them.
Dual Activation This creature can take two turns in each round; each turn counts as one of your activations in that phase.
Hide If this creature has cover against a nonadjacent enemy from something other than intervening creatures (such as a wall or statue), it is considered to have the Invisible special ability (see that entry, below) against that creature. A creature without Blindsight making a ranged attack cannot see or target an enemy with Hide that has such cover. (If the creature with Hide can make a ranged attack, it usually gets a +2 bonus for attacking enemies that cannot see it.) If a creature can trace line of sight to all points of an enemys square from any single point of its square, then the enemy cannot benefit from Hide against that creature.
Legendary Assassin 25 Whenever this creature destroys a Unique enemy, you score 25 extra victory points
Melee Sneak Attack 10 This creature gains 10 bonus on melee damage if it is flanking the defender, or if the defender is stunned, helpless, or unable to see the attacking creature.
Ranged Sneak Attack 10 This creature deals 10 damage on a ranged sneak attack. This works just like Melee Sneak Attack, but the creature must be making a ranged attack within 6 squares of the target, and the defender must be either stunned, helpless, or unable to see the acting creature.
Sidestep On its turn, if it moves only one square, this creature can make all its attacks and does not draw attacks of opportunity
Unique This creature is one of a kind. You cannot have more than one Unique creature with the same given name in your warband.
LE |
Artemis Entreri |
EPIC 215 Points |
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