Melee Reach 2 This creature can make melee attacks against enemies that are up 2 squares away. Use the ranged attack rules (see page 15) to determine whether the attacker has line of sight to the target and whether the target has cover. This ability does not allow a creature to threaten squares that are not adjacent or make attacks of opportunity against enemies that are not adjacent. Nor does it allow a charging or rushing creature to stop before it is adjacent to the enemy it is rushing or charging. A creature using Melee Reach to attack at a distance does not create a flanking situation.
CE |
Ogre |
13 Points |
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MELEE ATTACK
+8 (15)
TYPE
Large Giant
SPECIAL ABILITIES
Melee Reach 2
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71/80 ° Dungeons & Dragons ° © Wizards
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Description:
Ogres are big, ugly greedy creatures that live by raiding and scavenging. They join other monsters to prey on the weak and associate freely with ogre mages, giants, and trolls. Lazy and bad-tempered, Ogres solve problems by smashing them; what they can't smash they either ignore or flee.
Reference: 3E Monster Manual, Pg. 144
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