Cleave Once per turn, after this creature destroys an enemy by reducing its hit points to 0 with its melee attack (even an attack of Opportunity), it can immediately make one extra melee attack against another enemy. If the acting creature can make more than one melee attack, it uses the same one that destroyed the first enemy.
Difficult 4 This creature can be put under command only by a commander whose Commander rating is equal to or greater than 4.
DR 5 Takes 5 less damage from nonmagical melee and ranged attacks.
Melee Reach 3 This creature can make melee attacks against enemies that are up 3 squares away. Use the ranged attack rules (see page 15) to determine whether the attacker has line of sight to the target and whether the target has cover. This ability does not allow a creature to threaten squares that are not adjacent or make attacks of opportunity against enemies that are not adjacent. Nor does it allow a charging or rushing creature to stop before it is adjacent to the enemy it is rushing or charging. A creature using Melee Reach to attack at a distance does not create a flanking situation.
Save = 10 Add 10 instead of level to saves
CE |
Fomorian |
119 Points |
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69/72 ° Dungeons & Dragons ° © Wizards
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Description:
Formorians are grossly deformed behemoths that live in mountain caves, abandoned mines, or other subterranean areas. They rarely modify their homes for comfort of convenience; they simply adapt to their surroundings. Their territories are commonly marked by the partially consumed bodies of the victims.
Reference: D&D 3E Monster Manual II, Pg. 105
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