Difficult 4 This creature can be put under command only by a commander whose Commander rating is equal to or greater than 4.
Flight This creature can fly over the battle grid instead of moving on the surface, landing at the end of its move. It isnt slowed by terrain features that normally slow movement, such as difficult terrain or statues. It must still fly around walls (which extend to the ceiling of the dungeon). It can move over pits but cannot end its movement on them. A flying creature is immune to Entangle effects. This creature can move and even charge through squares that other creatures occupy (though it cannot end its movement in a space occupied by another creature or in an illegal position). It ignores attacks of opportunity from enemies after the first square of movement during its turn. (It spends that first square taking off.)
Requires Commander This creature requires a commander. When you set up your warband, choose which commander is the required one. If the required commander is eliminated, this creature is also eliminated, and both score points for your opponent.
Whirlwind Attack On its turn, if this creature moves no more than 1 square, it can make a separate melee attack against an enemy within its Melee Reach
CG |
Medium Air Elemental |
18 Points |
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23/60 ° Dungeons & Dragons ° © Wizards
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