Construct Constructs are not living creatures. All Constructs have Fearless and also have the following special abilities: Immune Confusion, Critical Hits, Dominate, Incite, Paralysis, Poison, Sleep, Sneak Attacks, Stun. Heal effects and negative damage do not affect Construct creatures.
DR 5 Takes 5 less damage from nonmagical melee and ranged attacks.
Enervation Ray Replaces attacks: sight; attack -2 and save -2.
Fearless This creature automatically succeeds on morale saves. It cannot be frightened.
Life-Drain 10 If target is a living creature, this creature gets +10 hp [maximum 70 hp]
Hold Monster 
sight; Paralysis; DC 17
LG |
Kolyarut |
45 Points |
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9/60 ° Dungeons & Dragons ° © Wizards
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