Blindsight This creature can detect enemies by using nonvisual senses. It automatically succeeds on rolls against an enemy creatures Conceal ability. It can also move at normal speed even if it cannot see. Attackers this creature cannot see do not gain an attack bonus against it. This creature ignores Gaze Attacks, invisibility effects, and the Hide ability.
Burrow 4 This creature can move underground instead of on the surface. If it chooses to burrow, it uses that mode for all its movement that turn, and its speed is 4. The burrowing creature ignores terrain effects on the surface while moving and can even pass through squares containing walls and enemy creatures, though it must end its burrowing move in a legal position. While burrowing, the creature is immune to attacks of opportunity and cannot charge; at the end of its move, it returns to the surface and can attack and be attacked normally.
DR 5 Takes 5 less damage from nonmagical melee and ranged attacks.
Flight This creature can fly over the battle grid instead of moving on the surface, landing at the end of its move. It isnt slowed by terrain features that normally slow movement, such as difficult terrain or statues. It must still fly around walls (which extend to the ceiling of the dungeon). It can move over pits but cannot end its movement on them. A flying creature is immune to Entangle effects. This creature can move and even charge through squares that other creatures occupy (though it cannot end its movement in a space occupied by another creature or in an illegal position). It ignores attacks of opportunity from enemies after the first square of movement during its turn. (It spends that first square taking off.)
Statue This creature may start off the battle grid; before rolling initiative for a round, you may place this creature in any square that contains a statue. This creature may occupy statue squares. It cannot score victory points while in a statue square.
CE |
Earth Elemental Gargoyle |
23 Points |
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48/60 ° Dungeons & Dragons ° © Wizards
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