Hide If this creature has cover against a nonadjacent enemy from something other than intervening creatures (such as a wall or statue), it is considered to have the Invisible special ability against that creature. A creature without Blindsight making a ranged attack cannot see or target an enemy with Hide that has such cover. (If the creature with Hide can make a ranged attack, it usually gets a +2 bonus for attacking enemies that cannot see it.) If a creature can trace line of sight to all points of an enemys square from any single point of its square, then the enemy cannot benefit from Hide against that creature.
Rend +10 If this creature hits 1 enemy with both melee attacks on the same turn, damage +10 to second attack.
Willing to Follow This commander can benefit from the Commander Effects of other commanders in your warband as though it were a follower.
CE |
Doomguard |
26 Points |
|
MELEE ATTACK
+6/+6 (10)
TYPE
Humanoid - Human
COMMANDER 1
Followers get melee damage +5 against wounded creatures.
SPECIAL ABILITIES
Hide
Rend +10
Willing to Follow
|
|
47/60 ° Dungeons & Dragons ° © Wizards
|
|