Conceal 6 When another creature gets an attack result against this creature that would be a hit, the attacker must roll 1d20. If the result of the second roll equals or exceeds the listed number, the attack hits; otherwise, it automatically misses. Even a natural 20 on the attack roll misses if the attackers roll against Conceal fails. If several effects grant Conceal to a creature, only the highest rating applies.
Spell Resistance May ignore spells unless the caster rolls 11+
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Drow Sergeant |
16 Points |
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MELEE ATTACK
+6 (5)
TYPE
Humanoid (Elf)
COMMANDER 2
Level 1 Followers gain Melee Damage +5
SPECIAL ABILITIES
Conceal 6
Spell Resistance
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50/60 ° Dungeons & Dragons ° © Wizards
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