Demonmaster 10 Evil Outsiders in your warband that are equal to or lower level than 10 are treated as if they did not have the Difficult or Wild special abilities.
Immune Electricity The creature is not affected by Electricity.
Immune Poison This creature is immune to Poison effects
Melee Reach 2 This creature can make melee attacks against enemies that are up 2 squares away. Use the ranged attack rules (see page 15) to determine whether the attacker has line of sight to the target and whether the target has cover. This ability does not allow a creature to threaten squares that are not adjacent or make attacks of opportunity against enemies that are not adjacent. Nor does it allow a charging or rushing creature to stop before it is adjacent to the enemy it is rushing or charging. A creature using Melee Reach to attack at a distance does not create a flanking situation.
Resist Acid 10 This creature takes 10 less damage from Acid attacks.
Resist Cold 10 This creature takes 10 less damage from Cold attacks.
Resist Fire 10 This creature takes 10 less damage from Fire attacks.
Spell Resistance May ignore spells unless the caster rolls 11+
Stench Adjacent living creatures without Stench get attack -2, save -2, and -2 AC.
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Hezrou |
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55/60 ° Dungeons & Dragons ° © Wizards
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