Blindsight This creature can detect enemies by using nonvisual senses. It automatically succeeds on rolls against an enemy creatures Conceal ability. It can also move at normal speed even if it cannot see. Attackers this creature cannot see do not gain an attack bonus against it. This creature ignores Gaze Attacks, invisibility effects, and the Hide ability.
DR 5 Takes 5 less damage from nonmagical melee and ranged attacks.
Flight This creature can fly over the battle grid instead of moving on the surface, landing at the end of its move. It isnt slowed by terrain features that normally slow movement, such as difficult terrain or statues. It must still fly around walls (which extend to the ceiling of the dungeon). It can move over pits but cannot end its movement on them. A flying creature is immune to Entangle effects. This creature can move and even charge through squares that other creatures occupy (though it cannot end its movement in a space occupied by another creature or in an illegal position). It ignores attacks of opportunity from enemies after the first square of movement during its turn. (It spends that first square taking off.)
Gaze Attack Replaces attacks; range 6; morale save
Immune Electricity The creature is not affected by Electricity.
Improved Initiative 8 Commander rating counts as 8 for initiative checks
Resist Cold 10 This creature takes 10 less damage from Cold attacks.
Resist Fire 10 This creature takes 10 less damage from Fire attacks.
Spell Resistance May ignore spells unless the caster rolls 11+
Legion's Magic Weapon
your warband; attack +1; ignore DR
Empowered Cure Critical Wounds
touch; heal 50 hp
CG |
Ghaele Eladrin |
124 Points |
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19/60 ° Dungeons & Dragons ° © Wizards
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