Blink Out
On its turn, this creature gains Incorporeal.
Conceal 11 When another creature gets an attack result against this creature that would be a hit, the attacker must roll 1d20. If the result of the second roll equals or exceeds 11, the attack hits; otherwise, it automatically misses. Even a natural 20 on the attack roll misses if the attackers roll against Conceal fails. If several effects grant Conceal to a creature, only the highest rating applies.
Fearless This creature automatically succeeds on morale saves. It cannot be frightened.
Immune Cold The creature is not affected by Cold.
Magic Missile
sight; 5 damage
LE |
Direguard |
24 Points |
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38/60 ° Dungeons & Dragons ° © Wizards
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