Blind-Fight This creature can roll twice against an enemy creatures Conceal ability when making a melee attack. If either result is a success, the attack hits. This creature can also move at normal speed even if it cannot see. Attackers that this creature cannot see do not gain an attack bonus against it. Creatures with Blind-Fight are immune to Gaze Attacks. A creature with Blind-Fight still cannot see invisible enemies, so it cannot make attacks of opportunity against them.
Hide If this creature has cover against a nonadjacent enemy from something other than intervening creatures (such as a wall or statue), it is considered to have the Invisible special ability (see that entry, below) against that creature. A creature without Blindsight making a ranged attack cannot see or target an enemy with Hide that has such cover. (If the creature with Hide can make a ranged attack, it usually gets a +2 bonus for attacking enemies that cannot see it.) If a creature can trace line of sight to all points of an enemys square from any single point of its square, then the enemy cannot benefit from Hide against that creature.
Poison 5 damage whenever poisoned creature activates; DC 14
Spell Resistance May ignore spells unless the caster rolls 11+
Cause Fear
range 6; target creature of level 5 or below makes a morale save
Suggestion
range 6; Confusion, save at the end of affected creature's turn; DC 16
CE |
Yuan-Ti Halfblood |
28 Points |
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60/60 ° Dungeons & Dragons ° © Wizards
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