Double Damage From Acid Damage from acid attacks have thier damage multiplied by 2
Double Damage from Fire Fire attacks have thier damage multiplied by 2
Immune Cold The creature is not affected by Cold.
Melee Reach 2 This creature can make melee attacks against enemies that are up 2 squares away. Use the ranged attack rules (see page 15) to determine whether the attacker has line of sight to the target and whether the target has cover. This ability does not allow a creature to threaten squares that are not adjacent or make attacks of opportunity against enemies that are not adjacent. Nor does it allow a charging or rushing creature to stop before it is adjacent to the enemy it is rushing or charging. A creature using Melee Reach to attack at a distance does not create a flanking situation.
Regeneration 5 This creature heals 5 hp at the start of its turn.
CE |
Ice Troll |
31 Points |
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53/60 ° Dungeons & Dragons ° © Wizards
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